< Back To Projects or view next project: Interactive Maps >

Hicetnunc Logo

See Live >

This is a self-commissioned project, where I wanted to push our custom WebGL engine.

I wanted to see if it was possible to export a medium-sized scene for an NFT platform, which had quick tight security rules.

So I designed a scene in Houdini, created lightmaps with Octane, and exported them to polygonjs. I then set up mouse events, which would trigger sounds and animate the lightmaps.

This gave the feeling that as you hovered your mouse over a tile, you illuminated all those running characters.

See Black & White version Live >

See Colorful Version Live >

See An Alternative Version Live >

< Back To Projects or view next project: Interactive Maps >